Valheim

Wake in a Norse purgatory, build a longhouse, sail out, and go back for the thing that killed you last time. Up to ten of you, and it has held a crowd for five years.

Choose pass

Up and joinable in about ninety seconds.

AT A GLANCE

Pass needed
Standard Plus
Players
Up to 10
Setup
Vanilla, tuned by us
Freezing keeps
World, backups and your lists

A world you sail out of and come back to

Ten, and the game means ten

Valheim caps a server at ten players and is built around that number, so your pass runs the whole game. Nobody is selling you the last two slots back.

Ninety seconds to joinable

Pick a password, press deploy, and hand out the address. No config files to edit, no ports to forward, nothing to install.

Park it when the boss is dead

Most groups play Valheim as a run: some weeks of biomes, then a last boss. Park the world, put another game in the slot, and every hill you flattened is still flat when you come back.

Which pass you need

Valheim starts on a Standard Plus Pass. The game caps at ten players however big your pass is, so what a dearer one buys is a world you can keep sailing out into.

THE PASS THIS GAME NEEDS

Standard Plus Pass

£9.99per month

Ten of you, a longhouse and the raids that come for it.

IF YOU WANT MORE

Premium Pass

£16.99per month

A world you have sailed the whole of, with every biome built in and years of it behind you.

What you choose

What you get to decide, and what each one changes. We set up everything else.

CHOICE

WHAT IT DOES

Password

Players type this to join. Valheim insists on one, so your world is never open to whoever happens to have the address.

Crossplay

Lets friends on console join, rather than only people on Steam. It routes everyone through a relay instead, which asks your server for more memory, and the deploy form tells you whether your pass carries it.

Backups kept

How many rollback points sit beside your world. Four to start with, and each one is another whole copy of the world.

How we set it up

The official dedicated server

Iron Gate’s own dedicated server from Steam, vanilla, with every setting written out deliberately so your world never starts on a default nobody chose.

Your world is not hidden away

Valheim normally buries its save in a hidden folder outside your server. We move it somewhere you can see it, so taking a copy or putting one back is two files and no hunting.

Your server is never listed publicly

It does not appear in the in-game browser. People join with the address you give them and the password you set, and nobody else finds it by scrolling.

Parking keeps the world and its backups

Your world, its rollback copies and your admin and ban lists are all kept. The game files are not, because Steam hands those back for nothing, so you never pay to store a copy of Valheim.

Updates land between sessions

Your server takes each new build while nobody is playing, so you get the newest one without an evening ever being cut short to install it.

Your longhouse is ninety seconds away

Auto-renews monthly. Cancel any time; renewals are not refunded.